Located due south of Maranda, Persepolis is home to more evil humans. First-time visitors must go through some tunnels to emerge into the warriors' area, which is outdoors. A large castle to the south holds the knights; the center part of the castle is inaccessible at this time.

A passage out to the east leads to a dock on the ocean guarded by two rooms of assassins and thieves, while another to the west leads to Jalzabad. The warriors live in barracks to the southwest, while spellcasters live in buildings across a river to the south.

Gameplay Information

The rune guarding this area is set to L17; the teleportals range from L17(?) to L22. There's a teleport maze before you get to the first area; the solution is noted below.




Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License