Misc Locations

These are places that don't fall into any other category.

The Badlands

Clysmort Swamp

Dunsmore Castle

Greenwood

Last Chance Pub

Mystic Realms College


Anthill Mountain

This large mountain, located just west of Salazad is hardly worth noting except for the long tunnel bored through it, which is only one of two ways to reach Salazad on foot from the river (the other being a path around to the south). There is a strange white light in a cavern in the middle of the mountain, but its purpose, if any, is unknown.



The Badlands

The Badlands is only place in Alhanzar besides arenas and special events where players can fight each other. Unlike the other two cases, someone killed here loses experience as if he had been killed by a monster. The only way to get to the Badlands is via a teleportal located southwest of Clysmort; anyone already in the Badlands is alerted when another player joins or leaves. The place itself is divided into several different sections according to terrain: urban, forest, caves, ruins, etc., to provide a variety of challenges.

Gameplay Information

Each minute someone remains in the Badlands, a crystal appears on the ground at his feet. These crystals grant a number of XP based on the character's current total. Best of all, training points gained from these crystals do not need to be bought like normal. The Badlands is accessible only to those on GP 5 or higher, and you must have a positive TRP total. For anyone else, the red TP sends the person to the Haven dock.

The Badlands has been closed until further notice.



Clysmort Swamp

The Clysmort Swamp is located north of Clysmort, an expanse of dark, misty water between the town and the Old Minton Ruins. For those thinking of entering the swamp, be warned - visiblity is very limited, and swamp monsters prowl the area looking for victims. There are only two safe paths through the swamp, known to a pair of brothers named Jethro and Jimbo; one goes to Old Minton Ruins, and the other goes to Inn of the Undead.

Gameplay Information

As mentioned, visibility is poor - only one square in any given direction. There are only two safe routes through the swamp - as long as you remain on the path, you can wade through the water and avoid the swamp monsters (which, by the way, are L40).



Dunsmore Castle

Dunsmore is a large, three-story castle located to the south of Haven, across the Misty River. It is used mainly for events and hero gatherings, but otherwise remains unused and uninhabited save for a small staff to keep the place up. A rune square has been placed at the entrance to keep out the riff-raff. Rumor has it that there is a hidden teleportal on the second floor that will send unwary explorers to a maze under the castle, where they must find their own way out.

Gameplay Information

The castle is accessible only to those with a game plan, though they are welcome at any time. The teleportal does indeed send people to a maze; while you can follow it to the end, there is no way out as such, and thus you must TP RETURN to get out. Those able to access the desks at the entrance can also use them to check their RPP total.


Maps

Dunsmore Castle and Surrounding Area
Dunsmore.gif




Greenwood

Located due south of Verbonic and due east of Clysmort, Greenwood is home to the halls for the various guilds, as well as the Greenwood Arena, the Council Hall (for LORs) and Hall of Justice, and Litho's Pub (once owned by the hero of the same name). Greenwood can be reached via a TP in The Hall of Guilds, Manors, and Castles in Verbonic, which places the traveler just north of the arena.

Maps

Greenwood
Greenwood.gif




Last Chance Pub

The Last Chance Pub, located just northeast of Sanctuary, is the last friendly place heroes will find until they reach Uswick. Here one can find the path north into the Valley of the Krell, and also buy passage on a raft across the river to Anthill Mountain and Salazad. It otherwise has little of interest to adventurers.



Mystic Realms College

The first place all new adventurers come, the Mystic Realms College is where heroes get their preliminary training before they are sent to Haven. Multiple classrooms have been set up to teach heroes a variety of topics, from combat to spellcasting; there is even an area where they can fight crazed rabbits without fear of harm.


Maps

Mystic Realms College
MRCollege.GIF

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