All locations are listed alphabetically for easier reference.
The fourth and eighth floors of the Black Tower are occupied by fighter-class skeletons. Caster levels for each floor are the same for all classes (hence the single entry). The additional types listed in each column lists which additional casters you'll find in each section. For example, Healers BT5 says "Witch" - this means that you'll run into Witches as well as Healers on that level.
Floor | CL | Healers | Priests | Witches |
---|---|---|---|---|
BT1 | 56-58 | Ice | Witch | Light |
BT2 | 59-61 | Priest | Healer | Fire |
BT3 | 61-64 | Earth | Energy | Air |
BT5 | 67-69 | Witch | Earth | Priest |
BT6 | 70-73 | Energy | Light | Earth |
BT7 | 74-76 | Light | Ice | Healer |
Floor | CL | Energy | Light | Fire |
---|---|---|---|---|
BT1 | 56-58 | Air | Healer | Priest |
BT2 | 59-61 | Earth | Ice | Energy |
BT3 | 61-64 | Healer | Witch | Ice |
BT5 | 67-69 | Fire | Air | Healer |
BT6 | 70-73 | Ice | Priest | Air |
BT7 | 74-76 | Priest | Fire | Witch |
Floor | CL | Ice | Earth | Air |
---|---|---|---|---|
BT1 | 56-58 | Earth | Fire | Energy |
BT2 | 59-61 | Light | Air | Witch |
BT3 | 61-64 | Fire | Priest | Light |
BT5 | 67-69 | Energy | Light | Ice |
BT6 | 70-73 | Witch | Healer | Fire |
BT7 | 74-76 | Air | Energy | Earth |
Dhaza
This section needs to be verified/cleaned up.
Main Area: Fire, Earth, Ice, Air; CL 109 max
Control Center: Energy, Light; CL 113 max
Dhaza 2
All types; CL 114-116
Dhaza 3
All types; CL 120 max
Casters area is CL 122; Archcasters are CL 125
- Open Area: Priest/Healer
- Monks: Illusion/Delusion
- Warriors: Energy/Light
- Knights: Fire/Ice
- Mercs: Air/Earth
- Rangers: Witch/Druid
VP 114 (What is this?)
Dhaza 4
Duration L 126, CL 123; casters area 128 max, but Archcasters are CL 130.
DZ4S | ||
---|---|---|
Area | Class | Caster |
West | Warriors | Fire/Ice/Witch |
East | Monks | Earth/Air/Druid |
DZ4C | ||
Area | Class | Caster |
Rangers | Priest/Light/Air | |
DZ4E | ||
South | Mercs | Healer/Light/Delusion |
North | Knights | Energy/Illusion/Priest |
DZ4W | ||
North | Priest/Healer | |
South | Witch/Druid | |
East | Sorcerers | |
West | — | Wizards/Mystics |
Area | Magic Type | CL |
---|---|---|
JAL MONKS | Fire/Priest | 52-53 |
JAL FORT | Ice/Healer | 55-56 |
JAL MERCS | Earth/Energy | 59-60 |
JAL KNIGHTS | Air/Light | 62-63 |
Jal Elite Monks | Fire/Mind | 66-67 |
Jal EW | Ice/Priest | 66-68 |
Jal EM | Earth/Healer | 72-73 |
Jal EK | Light/Energy | 75-76 |
Jal Palace
Area | Magic Type | CL |
---|---|---|
1st floor (Monks) | Light/Priest | 75-78 |
1st floor (Assassins) | Air/Fire | 75-78 |
2nd floor (Rangers) | Witch/Healer | 79-81 |
2nd floor (Warriors) | Air/Earth | 79-81 |
3rd floor (Mercs) | Illusion/Energy | 82-84 |
3rd floor (Knights) | Nature/Delusion | 82-84 |
There are only three spellcasters in KOKAS - two on the first floor (an Energy Wizard and a Priest, CL3), and a an Energy Wizard on the third floor, in the throne room (CL8).
All casters in Maranda are found in the Mar MC area.
Magic type: All types
Caster Levels: 22-25 for regular casters; 25-28 for archcasters.
Area | Magic Type | CL |
---|---|---|
PER W | Energy | 29-31 |
PER M/PER MK | Energy/Light | 32-33 |
PER K | Soul | 34-35 |
PER VWM | Fire/Earth | 37-38 |
PER VWM, PER SW | Energy/Light | 39-40 |
PER SW, PER VK1/2 | Priest/Healer | 42-43 |
PRG1 | Air/Witch | 46-49 |
PRG2 | Healer/Energy | 50-52 |
PRG3 | Priest/Earth | 52-54 |
All casters in the Undead Village are located in the center buildings, around the central courtyard, and in the lord's room.
Magic Type: All
Caster Levels: L4 (all)
Valadia
Regulars (CL 84-87) | Veterans (CL 86-88) | ||
---|---|---|---|
Area | Caster | Area | Caster |
Warriors | Light | Warriors | Delusion |
Monks | Priest | Monks | Healer |
Rangers | Ice | Rangers | Witch |
Knights | Fire | Knights | Earth |
Mercs | Illusion | Mercs | Energy |
Elites (CL 87-91) | Guards (CL 88-92) | ||
Warriors | Druid | Warriors | Ice |
Monks | Air | Monks | Nature |
Rangers | Witch | Rangers | Delusion |
Knights | Energy | Knights | Earth |
Mercs | Illusion | Mercs | Air |
Valadia Royal Guard (VRG)
RGN | RGS | ||||
---|---|---|---|---|---|
Area | Caster | CL | Area | Caster | CL |
Royal guard warriors | Fire | 101-104 | Royal guard monks | Priest | ?? |
Royal guard knights | Ice | 101-104 | Royal guard mercs | Healer | ?? |
Storm warriors (north) | Earth | 104 | Storm monks (north) | Energy | ?? |
Storm warriors (south) | Air | 104 | Storm monks (south) | Light | ?? |
Storm knights | Witch/Druid | 104 max | Storm mercs | Delusion/Illusion | ?? |
Death knights | Priest/Healer/Delusion | 104-110 | Death mercs | Witch/Earth/Air | ?? |
Death warriors | Energy/Light/Illusion | 104 max | Death monks | Druid/Ice/Fire | ?? |