Weapons and Armor Discussion

This is more in-depth data about armor and weapons for players who are interested, or for those who want to optimize their characters.



Armor Fatigue/Reqs Summary

For the convenience of the players, this section summarizes the Stamina fatigue and stat requirements for various weapons and armor. Abbreviations used include:

  • FF - Fatigue Factor
  • TFF - Total Fatigue Factor
  • DA - A Defensive Agility subtractor
  • WA - a Weapon Agility subtractor
  • C - Minimum Constitution required
  • S - Minimum Strength required
  • A - Minimum Agility required
  • 2H - A Two-Handed weapon


Fatigue

Fatigue Recovery Rate: 1 + 25% of Total Stamina (fractions rounded down)

Engaged in Melee Combat at End of Turn: 1 TFF

Attacking: 1 TFF per Attack

Movement: 25% of Movement Times TFF

Other Actions: 1 TFF per Turn Total


See also Combat for a discussion of Fatigue.


Armor

Item FF DA WA Reqs
Cloth Vest 1 -1 - -
Leather Vest 2 -1 -1 -
Bronze Breastplate 3 2 1 -
Chain Vest 4 2 - -
Studded Leather Vest 4 -2 - -
Metal Breastplate 5 2 1 -
Brigandine Vest 6 2 1 -
Bronze Platemail 6 3 2 C16
Chain Shirt 6 2 1 -
Leather Hauberk 6 6 4 -
Brigandine Hauberk 7 7 5 -
Plate Breastplate 7 2 1 -
Chain Hauberk 8 2 2 -
Brig HB + Breastplate 10 8 6 C16
Platemail 11 4 3 C17
Chain HB + Breastplate 12 3 2 C16
Scale Mail 13 8 6 C17
Field Plate 16 5 4 C18
Full Plate 19 5 4 C19


Armor Add-Ons

Item FF AA Reqs
Leather Helm 1 0 -
Pot Helm 1 1 Breastplate
Bronze Helm 2 1 Breastplate
Full Helm 3 1 Breastplate
Visored Helm 4 2 Plate Armor only
Leather Gauntlets 0 - Leather Vest
Chain Gauntlets 1 - Chainmail
Plate Gauntlets 2 - Plate Armor only
Leather Bracers ?? ?? -
Metal Bracers ?? ?? -
Leather Epaulettes ?? ?? -
Metal Epaulettes ?? ?? -
Armored Skirt ?? ?? -
Chain Leggings ?? ?? -
Leather Greaves ?? ?? -
Metal Greaves ?? ?? -
Leather Boots 1 - Leather Vest
Plate Shoes 2 - Plate Armor only


Shields

Item FF
Buckle 0
Small Wooden Shield 1
Small Metal Shield 1
Large Wooden Shield 2
Kite Shield 2
Large Kite Shield 3
Body Shield 4


Weapon Guidelines

Things to note regarding weapons:

  1. The higher the stat requirements for a given weapon, the better the weapon.
  2. Two-handed weapons have better attack ratings compared to weapon and shield combinations, but are inferior when defending.

Otherwise, the game is designed so that all weapon combinations are equally viable. But, the most important thing to understand is that there is a WIDE VARIETY of weapons and weapon abilities that is impossible to describe here. You should decide what weapon YOU want to use, make sure you will have the right stats,
including the somewhat involved Weapon Agility, and then go for it. If you want to get into a more detailed study of what weapon possibilities are available, read on below. Any stat requirements (Strength and/or Agility) are noted in parentheses, along with two-hander use (2H).


Weapon Fatigue Factors

FF Weapons
0 Dagger, Stiletto
1 Epee (AGL 17), Hand Axe, Hand Crossbow, Javelin, Main Gauche, Rapier (AGL 16), Scimitar, Shortbow, Shortsword (STR 11), Sling, Spear, Sword (STR 13), Trident
2 Composite Bow, Cutlass, Flail, Greek Sword (STR 15), Longbow, Longsword (STR 16), Mace, Pike, Saber, Small Crossbow, Staff
3 Bastard Sword (STR 17), Battle Axe, Club, Falchion, Fauchard, Greatbow, Greatstaff, Heavy Mace, Large Crossbow, Morning Star, 2H Spear
4 Broadsword (STR 18), Halberd (2H), Hammer (STR 18), War Hammer (2H)
5 Claymore (2H, STR 17, AGL 15)*, 2H Flail (2H, STR 17)
6 Greataxe (2H, STR 18), Greatsword (2H, STR 18, AGL 16)*, Maul (2H, STR 18)

*These values contradict the ones given in the Weapons section. Until they can be confirmed one way or another, they'll remain as is.

(Note: Some weapons are missing from this table. As soon as we have the values, they'll be added as well. The missing weapons are: Axe, Big Battle Axe, Broom, Large Morning Star, Lucern Hammer, Spiked Mace.)


Weapon Attack Values

This table is ordered by descending base attack. (It should be noted that although they have a lower base attack than other weapons, bows are more likely to inflict Bleeding or Wounding status, and slings are more likely to inflict a Head Wound effect than other weapons. See Combat for more details on these effects.)

Weapon Attacks Base Attack
Halberd Thrust 27(51)
Hack 29(26)
34.56
2H Spear Thrust 25(64)
Strike 26(44)
33.16
Lucern Hammer Thrust 27(43)
Strike 29(21)
34.01
Greatsword Thrust 24(56)
Hack 26(28)
33.8
Claymore Thrust 24(40)
Hack 26(20)
32.83
2H Flail Strike 26(33)
Bash 28(16)
32.23
Fauchard Slash 24(59)
Strike 25(40)
31.9
Large Morning Star Strike 25(41)
Bash 27(20)
31.87
Greataxe Hack 24(48)
Bash 26(28)
31.86
Broadsword Thrust 23(30)
Hack 25(17)
Bash 27(10)
31.39
Pike Thrust 24(42)
Strike 25(24)
30.67
Morning Star Strike 25(26)
Bash 27(13)
30.58
Bastard Sword Thrust 23(23)
Hack 25(12)
30.3
Maul Strike 23(38)
Bash 25(19)
29.68
Longsword Thrust 22(22)
Hack 24(11)
29.18
Greek Sword Thrust 21(25)
Hack 23(18)
Bash 25(9)
29.17
Saber Slash 25(19)
Bash 26(9)
29.09
Sword Thrust 22(22)
Hack 24(10)
Bash 26(5)
28.91
Scimitar Slash 24(26)
Bash 26(8)
28.88
Epee Thrust 25(18)
Slash 26(8)
28.84
Cutlass Thrust 22(10)
Slash 24(15)
28.77
Falchion Slash 23(22)
Bash 25(11)
28.1
Rapier Thrust 24(17)
Slash 25(10)
28.09
Flail Strike 25(10)
Bash 27(6)
28.08
Shortsword Thrust 21(22)
Hack 23(11)
Bash 25(5)
28
Javelin Thrust 24(14)
Strike 25(11)
27.94
Spear Thrust 24(14)
Strike 25(11)
27.94
Trident Thrust 24(15)
Strike 25(10)
27.91
Big Battle Axe Hack 21(31)
Bash 22(20)
26.96
Hammer Strike 22(22)
Bash 23(14)
26.95
Greatstaff Strike 23(14)
Bash 24(10)
26.8
Military Pick Thrust 24(10)
Strike 25(7)
26.8
Main Gauche Thrust 24(9)
Strike 25(7)
26.64
Heavy Mace Strike 22(15)
Bash 23(10)
25.91
Battle Axe Hack 21(18)
Bash 22(12)
25.43
Spiked Mace Strike 22(9)
Bash 23(6)
24.42
War Hammer Strike 21(11)
Bash 23(5)
23.95
Stiletto Thrust 20(11)
Slash 21(9)
23.3
Mace Strike 22(5)
Bash 23(4)
22.98
Axe Hack 20(11)
Bash 21(7)
22.94
Dagger Thrust 20(9)
Slash 21(6)
22.42
Hand Axe Hack 20(7)
Bash 21(4)
21.47
Large Crossbow Shoot 21(15) 21
Small Crossbow Shoot 21(13) 20.58
Staff Strike 21(3)
Bash 22(2)
20.24
Broom Strike 21(3)
Bash 22(2)
20.24
Hand Crossbow Shoot 21(10) 19.82
Shortbow Shoot 18(6)
Loft 17(4)
18.25
Longbow Shoot 18(12)
Loft 14(5)
18.08
Greatbow Shoot 18(15)
Loft 13(5)
17.9
Sling Shoot 23(2) 17.15
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